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- ggggeeeettttssssmmmm((((3333GGGG)))) ggggeeeettttssssmmmm((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- ggggeeeettttssssmmmm - returns the current shading model
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- CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- lllloooonnnngggg ggggeeeettttssssmmmm(((())))
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _n_o_n_e
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- FFFFUUUUNNNNCCCCTTTTIIIIOOOONNNN RRRREEEETTTTUUUURRRRNNNN VVVVAAAALLLLUUUUEEEE
- The returned value of this function indicates which shading model is now
- active. There are two possible return values:
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- FFFFLLLLAAAATTTT the system renders lines and filled polygons in a constant
- color.
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- GGGGOOOOUUUURRRRAAAAUUUUDDDD the system renders lines and filled polygons with Gouraud
- shading.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- ggggeeeettttssssmmmm returns the shading model that the system uses to render lines and
- filled polygons.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- shademodel
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- NNNNOOOOTTTTEEEE
- This routine is available only in immediate mode.
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- PPPPaaaaggggeeee 1111
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